We will look into three less-understood, yet (arguably) extremely useful constructs introduced in Cats Effect 3: Dispatcher, Supervisor, IOLocal
How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Understanding the exact properties that disqualify a data type from being an instance of a given abstraction turns out to be surprisingly helpful
I'll share a handful of techniques that can help you avoid runtime errors and shift them to the realm of compile time
How to leverage Scala with scala.js to write frontend as functional programmers would do.