How Libretto, a Scala DSL for concurrent programming, can be used for writing custom stream operators
How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
A sneak-peek of the "FEDA: Powered by Scala 3" book.
A short case study of a real production issue that was debugged, minimized, and fixed using property-based testing.
We all have pretty little things laying around in our codebases, yet, we seldom give them the same love