How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM

Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
A short case study of a real production issue that was debugged, minimized, and fixed using property-based testing.
How Scala 3 addresses concerns around implicits and how implicits work in Scala 3.
Understanding the exact properties that disqualify a data type from being an instance of a given abstraction turns out to be surprisingly helpful
Don't miss out on this opportunity to connect with Scalar community and create lasting memories