How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
We all have pretty little things laying around in our codebases, yet, we seldom give them the same love
Scala is improving rapidly. This session will give you the perspective of someone in the middle of these changes.
A short case study of a real production issue that was debugged, minimized, and fixed using property-based testing.