How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
How to leverage Scala with scala.js to write frontend as functional programmers would do.
How Libretto, a Scala DSL for concurrent programming, can be used for writing custom stream operators
Scala is improving rapidly. This session will give you the perspective of someone in the middle of these changes.