How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
We will look into three less-understood, yet (arguably) extremely useful constructs introduced in Cats Effect 3: Dispatcher, Supervisor, IOLocal
Scala is improving rapidly. This session will give you the perspective of someone in the middle of these changes.
How Scala 3 addresses concerns around implicits and how implicits work in Scala 3.
How to leverage Scala with scala.js to write frontend as functional programmers would do.