How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
Let's go through some libraries from ZIO ecosystem that will allow us to implement API layer with ZIO HTTP
Avoid mistakes in API design, implementation and evolution with Smithy
How to make Scala more approachable and productive?
Understanding the exact properties that disqualify a data type from being an instance of a given abstraction turns out to be surprisingly helpful