How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM

Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
A blueprint and approach for building end-to-end, full-stack applications in Scala 3