How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
How Libretto, a Scala DSL for concurrent programming, can be used for writing custom stream operators
A sneak-peek of the "FEDA: Powered by Scala 3" book.