How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM

Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
As WebAssembly matures and gets more and more traction from the community, you might wonder can Scala join that trend?
How to leverage Scala with scala.js to write frontend as functional programmers would do.
Scala is improving rapidly. This session will give you the perspective of someone in the middle of these changes.
Don't miss out on this opportunity to connect with Scalar community and create lasting memories
Let's go through some libraries from ZIO ecosystem that will allow us to implement API layer with ZIO HTTP