How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
Actor systems are perfect match for multiplayer game backends - Akka actors translate very well into in-game entities, and AWS Lambda is a convenient way to deploy them without much of DevOps hassle. In this talk I will present how to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM.
How Libretto, a Scala DSL for concurrent programming, can be used for writing custom stream operators
We will look into three less-understood, yet (arguably) extremely useful constructs introduced in Cats Effect 3: Dispatcher, Supervisor, IOLocal
Don't miss out on this opportunity to connect with Scalar community and create lasting memories
Let's go through some most common patterns when it comes to integrating Scala applications with Kafka