How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
How Libretto, a Scala DSL for concurrent programming, can be used for writing custom stream operators
Don't miss out on this opportunity to connect with Scalar community and create lasting memories
How to make Scala more approachable and productive?
I'll share a handful of techniques that can help you avoid runtime errors and shift them to the realm of compile time
We will look into three less-understood, yet (arguably) extremely useful constructs introduced in Cats Effect 3: Dispatcher, Supervisor, IOLocal