Let's take a look at the issues that enums have in Scala 2 and whether we found the Holy Grail with the introduction of Scala 3.
Enums are one of the language features that Scala 2 has been infamous for. The sole fact that there’s a number of approaches to implement enum-like behavior is already a warning light. Then, no matter which approach you choose - the built-in Enumeration, ADTs or an external library like Enumeratum - all of them have some drawbacks. Scala 3 has promised a revolution in the area of enums. In this talk we’re going to look at the issues that enums have in Scala 2 and whether we found the Holy Grail with the introduction of Scala 3.
A blueprint and approach for building end-to-end, full-stack applications in Scala 3
How to implement fast and cost-effective backend for a multiplayer game using Scala, Akka and GraalVM
We will look into three less-understood, yet (arguably) extremely useful constructs introduced in Cats Effect 3: Dispatcher, Supervisor, IOLocal
A short case study of a real production issue that was debugged, minimized, and fixed using property-based testing.